A LITTLE RABBIT. A VERY BIG BALL.
Jackrabbit Slow Kick Arena
CYAN GOALS0
KICKS0
BEST SESSION0
Start a session, aim for the cyan gate.
Make the impossible kick.
A ray-marched midnight court, a bounding rabbit, and one giant ball.
Move W A S D · Aim ← ↑ ↓ → or drag · Jump Space · Aim a kick: hold K, release to strike · Lunge E · Pause P
Aim with the whole ball.
Send the giant ball through the cyan gate ahead. Red is your own goal. There is no timer or opponent: this is a small skill playground.
- Hold K, the Kick button, or the left mouse button while close to the ball. Time slows to one tenth.
- Aim the white reticle onto the ball with the arrow keys or by dragging the arena. Hit its lower half for loft, or off-center for an angled shot.
- Release to strike. A cyan reticle confirms contact; amber means get closer or aim onto the ball.
- Use Reset kick to bring the ball and rabbit back. Jump with Space; E lunges in the direction you are looking.
Desktop keyboard recommended. The buttons also support pointer holds. Best goal count saves only on this device. Pause is automatic when the tab is hidden. No sound.